Skulls of Sedlec Review

Skulls of Sedlec Review

March 24, 2020 0 By Tom Gurg

Tom looks at the latest Button Shy game to hit Kickstarter, Skulls of Sedlec.

Skulls of Sedlec

  • Designed by Dustin Dobson
  • Art by Marty Cobb
  • Published by Button Shy Games

Summary: Skulls of Sedlec is a card placement game for 2 or 3 players (in the base game) about relocating skulls from a cemetery and arranging them into an ossuary. Each card depicts skulls of two of five different types of people. Each skull / person has a preference how they wish to be arranged. Proximity to other skulls influences scoring.

Components: 18 cards depicting five different types of skulls

Game Play: In Skulls of Sedlec players are monks digging up graves and moving those skulls to arrange them into a pyramid shaped ossuary. This is done by shuffling the cards, dividing them into several piles, the graveyard. Players have three options on their turn. They can dig – flip two cards from the piles face-up. They can collect – pick up one of the face-up cards in the graveyard into their hand. Or they can place a card from their hand into their stack, their pyramid. Players place their cards optimally based on the scoring restrictions for each skull type. High score wins.

Gameschool-ability

Skulls will reinforce addition skills. It requires matching and pattern recognition. It builds decision making skills and planning / optimization skills. History is the big positive here. This game is based on real historical events. The Sedlec Ossuary is a Roman Catholic chapel near Kutna Hora, Czech Republic. It is thought to contain as many as 70,000 skeletons, some of which are arranged as decorations in the church. Between 1278 and 1510, people were buried in the cemetery. In 1511, they began to disenture people and build the ossuary. There is more depth to explore about the history of this artistic treasure.

Final thoughts: I really enjoy Skulls of Sedlec. I like puzzly games and this one scratches that itch well. There is a light push-your-luck aspect with respect to when to place a card that allows for decision making. I like the proximity scoring mechanic a lot. There’s a lot of satisfaction when you can arrange your skulls well. The game is quick, it is easy to learn, and rewarding.

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Thanks to Button Shy for sending a copy of Skulls of Sedlec for an honest review. 

Links to the Sedlec Ossuary:

 

Tom Gurganus has been homeschooling father for the last 22 years. He and his wife have graduated two and have a third almost finished. Tom is the co-founder of Adventures In Gameschooling with Ryan. As a follower of Christ, he believes that he should encourage and build up others. This is one of the main drivers of Adventures In Gameschooling - to encourage a love for learning and enhance relationships through games and play. Tom has an extensive network within the game industry community through his blog and podcast Go Forth And Game. With over ten years of interviews with game designers and publishers as well as game reviews, Tom has a wealth of gaming knowledge to share. It is his mission to bridge the gap between schoolers and gamers.